SFCV Troy

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SFCV Troy (D1)
Technical Specifications
Ship Class: Striker-class Destroyer
Hull Number: D1
Status: Destroyed
In Service: 2020 CE - 2031 CE
Assignment Details
Homeport: Sanctuary, Arc System
Ship Crew Information
Crew Complement: 100 Officers and Crew
Type: Non-Player Controlled
The SFCV Troy (D1) was a Striker-class destroyer launched prior to the War of Secession, but was destroyed during the Fall of Earth.

History

The SFCV Troy (D1) was constructed at The Hive in 2020 CE. Originally intended as a transport personnel and transports, it was rapidly converted into the first of the Striker-class destroyers when the first transports were harassed by forces from Earth.

The vessel served throughout the war, repeatedly taking damage and requiring significant time in drydock for repairs. In 2031 CE, the vessel was released from drydock in time to rejoin the fleet in time for the Fall of Earth. Several of the repairs failed in critical systems, causing the loss of the vessel.

Namesake

The SFCV Troy (D1) was named for the city of the Aegean sea, Troy, also known as Ilium, located in what would later be known as Turkey. It was destroyed during war with several neighboring Greek city-states.

Basic Specifications

Main article: Striker-class Destroyer

Size

  • Length: 115 Meters
  • Beam: 14 Meters
  • Draft: 10 Meters
  • Decks: 3

Crew Complement

  • Minimum: 15 (War Era) / 5 (Post-War Refits)
  • Standard: 100 (War Era) / 70 (Post-War Refits)
  • Maximum: 200

Engines

  • Sublight: Electrodeless Plasma Thruster

Power Plant

  • Primary: Antimatter Reactor (Post-war era refits)
  • Primary: Nuclear Reactor (War-era)
  • Secondary: Photo-voltaic Cells

Hull Composition

  • Hull: Titanium Alloy
  • Armor Plating: 1.25 meter Case-hardened Steel, Titanium, & Ceramic Composite Plates over a .50 meter thick synthetic diamond sheath (Post-war retrofits)
  • Armor Plating: Synthetic composites, case-hardened steel, ceramic plates (War era)

Sensor System

  • Sensor: LIDAR (War Era)

Defensive Systems

  • Reactive & Composite Armor
  • Shield Generator (Post-war Refit)
  • Close in Weapons System

Armament

  • War Era
    • (8) 6-inch Coilguns
    • (2) Torpedo Launchers
    • (2) Grappling Cannons
  • Post-War Refits
    • (8) 8-inch Coilguns
    • (2) Torpedo Launchers
    • (2) Grappling Cannons

Auxiliary Craft

Other Systems

  • Stasis Pod (Post-War Era)
  • Artificial Gravity (Post-War Era)

Deck Listing

  • Deck 01: Bridge, Communications Center, Captain's Quarters, Coilgun Magazine & Battery, Grappling Cannon
  • Deck 02: Torpedo Magazine, Crew Quarters, Mess Hall, Medical Bay, Shuttle Hangars, Power Core, Engine Compartment
  • Deck 03: Coilgun Magazine & Battery, Storage, Water Reclamation, Grappling Cannon