Terra Casus: Difference between revisions

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Located in a coastal region on Sanctuary, Terra Casus is centered around the original landing site of the exploration team that discovered Sanctuary. Years of prior planning went into the city, giving it a subterranean industrial sector, and requiring private residences and large-scale businesses to maintain an ecologically friendly footprint, including urban parks. Further planning went into the inclusion of raintraps, rooftop farms as well as vertical farms for native crops, and renewable power sources (solar and tidal power, primarily). The city mandated that any extraterrestrial crops (such as from [[Earth]]) had to be grown in biodomes, to prevent the possibility of ecological contamination and subsequent degradation.  
Located in a coastal region on Sanctuary, Terra Casus is centered around the original landing site of the exploration team that discovered Sanctuary. Years of prior planning went into the city, giving it a subterranean industrial sector, and requiring private residences and large-scale businesses to maintain an ecologically friendly footprint, including urban parks. Further planning went into the inclusion of raintraps, rooftop farms as well as vertical farms for native crops, and renewable power sources (solar and tidal power, primarily). The city mandated that any extraterrestrial crops (such as from [[Earth]]) had to be grown in biodomes, to prevent the possibility of ecological contamination and subsequent degradation.  


The city rapidly increased it's population, due in part to a high birthrate, as well as the large influx of new colonists. Within a year, smaller cities and towns were established, such as [[Aesgard]], [[Tukaso]], and [[Rosewall]], and facilities such as [[The Hive]], [[Central Military Academy|The Central Military Academy]], and [[Central Control]] being established to support the growing needs of the city.
The city rapidly increased it's population, due in part to a high birthrate, as well as the large influx of new colonists. Within a year, smaller cities and towns were established, such as [[Aesgard]], [[Tukaso]], and [[Rosewall]], and facilities such as [[The Hive]], [[Central Academy|The Central Academy]], and [[Central Control]] being established to support the growing needs of the city.
==Facilities and Landmarks==
==Facilities and Landmarks==
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{{Col-begin}}{{Col-2}}

Revision as of 00:43, 13 January 2018

Terra Casus
Location: Sanctuary, Arc System
Population: 3 Million
Founded: June, 2017

Terra Casus, or "Landfall", is the oldest city on the surface of Sanctuary, and serves as the capitol city.

History

Located in a coastal region on Sanctuary, Terra Casus is centered around the original landing site of the exploration team that discovered Sanctuary. Years of prior planning went into the city, giving it a subterranean industrial sector, and requiring private residences and large-scale businesses to maintain an ecologically friendly footprint, including urban parks. Further planning went into the inclusion of raintraps, rooftop farms as well as vertical farms for native crops, and renewable power sources (solar and tidal power, primarily). The city mandated that any extraterrestrial crops (such as from Earth) had to be grown in biodomes, to prevent the possibility of ecological contamination and subsequent degradation.

The city rapidly increased it's population, due in part to a high birthrate, as well as the large influx of new colonists. Within a year, smaller cities and towns were established, such as Aesgard, Tukaso, and Rosewall, and facilities such as The Hive, The Central Academy, and Central Control being established to support the growing needs of the city.

Facilities and Landmarks

Units

For more information on the Civil Defense Force units stationed in the city, see Sanctuary Civil Defense Force.
  • Company A, 1st Armored Battalion, 1st Regiment, Sanctuary CDF
  • Company B, 1st Armored Battalion, 1st Regiment, Sanctuary CDF
  • Company D, 1st Armored Battalion, 1st Regiment, Sanctuary CDF
  • Company E, 1st Armored Battalion, 1st Regiment, Sanctuary CDF
  • Company F, 1st Armored Battalion, 1st Regiment, Sanctuary CDF
  • Company H, 1st Mobile Infantry Battalion, 1st Regiment, Sanctuary CDF
  • Company I, 1st Mobile Infantry Battalion, 1st Regiment, Sanctuary CDF
  • Company J, 1st Mobile Infantry Battalion, 1st Regiment, Sanctuary CDF
  • Company A, 2nd Armored Battalion, 2nd Regiment, Sanctuary CDF
  • Company C, 2nd Armored Battalion, 2nd Regiment, Sanctuary CDF
  • Company E, 2nd Armored Battalion, 2nd Regiment, Sanctuary CDF
  • Company F, 2nd Armored Battalion, 2nd Regiment, Sanctuary CDF
  • 3rd Mobile Infantry Battalion, 2nd Regiment, Sanctuary CDF
  • Company O, 1st Mechanized Infantry Battalion, 2nd Regiment, Sanctuary CDF
  • Company Q, 1st Mechanized Infantry Battalion, 2nd Regiment, Sanctuary CDF
  • Company R, 1st Mechanized Infantry Battalion, 2nd Regiment, Sanctuary CDF
  • Company S, 1st Mechanized Infantry Battalion, 2nd Regiment, Sanctuary CDF
  • Company A, 1st Orbital Defense Battalion, Sanctuary CDF
  • 3rd Squadron, 1st Air Defense Wing, Sanctuary CDF
  • 4th Squadron, 1st Air Defense Wing, Sanctuary CDF
  • 6th Squadron, 1st Air Defense Wing, Sanctuary CDF
  • 8th Squadron, 1st Air Transport Wing, Sanctuary CDF
  • Senate Defense Battalion, Sanctuary CDF
  • First Division "Nightstalkers", Ground Forces Command (Partial)